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Ergebnis 8 von 21

Details

Autor(en) / Beteiligte
Titel
Playing place : board games, popular culture, space
Ort / Verlag
Cambridge, Massachusetts ; London, England : The MIT Press
Erscheinungsjahr
[2023]
Beschreibungen/Notizen
  • Introduction / Chad Randl, D. Medina Lasansky, deals -- Player TV : board games in TV land / Lynn Spigel -- Scrabble and the image of the (out-of-work) architect / Athanasiou Geolas -- The domestic bliss of life / D. Medina Lasansky -- Barbie queen of the prom / Alice T. Friedman -- Skyscraper : replaying epic battles between regionalism and metropolitanism / Jennifer Minner -- From monopoly to taudis-poly / Samia Henni -- Hostile architecture : Burgle Bros., interdiction, and spatial politics / Rowan Tulloch -- Playing out tough decisions in urban planning history : Cross Bronx Expressway / Chad Randl -- Ground rules : strategic abstraction in terrace / Justin Fowler -- Uranium rush : the radioactive gimmick / Emily Blair -- Mountainous ambitions : Himalayan board games and the British Empire / Ruth Lo -- The winding road to Catan / Mark Morris -- Blokus : from ornament to territory / David Salomon --
  • Historiography in space : approaches in commercial wargame board design / Maurice Suckling -- Building for the ages : Egyptian-themed board games / Bob Brier -- Pillars of the earth : building a fantasy / Maile Hutterer -- Adventures in Disney's lands : theme park-themed games / Trudi Sandmeier -- Masterpiece : putting the museum on auction / Jeremy Braddock -- Playing and visiting the 1939 New York world's fair / Amy F. Ogata -- Hanging out at the food court with electronic mall madness / Chad Randl -- Boxing up the escape room experience / Marco Arnaudo -- Trump and racialized capitalism / Whitten Overby -- The national mind as a prison : fortress America / Jonathan Bullinger and Aaron Trammell -- Imperial board games for future colonists / Diana Garvin -- Risk analysis : mapping conquest on the game board / Andrew Shanken -- Empire preference : interwar British trade games / Holly Nielsen -- Encountering Central and South American cultures / D. Medina Lasansky --
  • Pandemic : when the abstract becomes concrete / José P. Zagel -- Magical thinking and cultural amnesia on the Western frontier / Abigail Van Slyck -- Food sovereignty as game design in the gift of food / Elizabeth LaPensée -- The leisure divide : board games and race / Dianne Harris -- Clued into elite sleuthing / D. Medina Lasansky -- Safe journi : negotiating roads and culture in Nigeria / Kenechukwu Ogbuagu -- Adolf and the king of Siam / Richard A. Ruth -- Revisiting "the city as game board" / Dale Leorke and Troy Innocent -- Workshopping board games for space, place, and culture / Erik Champion Juan Hiriart -- Tables and floors : the playscapes of board games / Chad Randl -- Gaming negotiations : creating community and democratic space / Quilian Riano
  • "A smart coffee table book that explores multiple facets of board games, including their design and culture, and conceptions of space and place"--
Sprache
Englisch
Identifikatoren
ISBN: 9780262047838
Titel-ID: 9925128642106463
Format
xxxvii, 230 Seiten; Illustrationen; 26 cm
Systemstelle
KWU

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